not_that_sasuke: (Default)
2032-09-27 06:22 pm
Entry tags:

How's My Driving?

Feel I could improve my portrayal of Sasuke? Tell me here! Please be as specific as possible so I know exactly what I need to do to fix any issues. And of course, suggestions are greatly appreciated!

ANON: Enabled
COMMENTING: Screened
IP LOGGING: Off

Alternately, you can contact me at:
Plurk: [plurk.com profile] danidanidanica
DW: [personal profile] danidanidanica
not_that_sasuke: (Default)
2019-08-07 06:35 pm
Entry tags:

INBOX; [community profile] cetana

[Sasuke does not have a phone and currently can only be contacted in person.]
not_that_sasuke: (Default)
2019-07-31 08:34 pm
Entry tags:

App @[community profile] cetana;

PLAYER INFO

    Name: Dani
    Contact: [plurk.com profile] danidanidanica | DaniDaniDanica#5678
    Other characters: N/A

CHARACTER INFO

    Name: Sasuke Sagami
    Canon: Animal Academy: Hakobune Hakusho
    Canon point: Chapter 29
    Age: 15

    More )
not_that_sasuke: (Default)
2019-07-31 07:23 pm
Entry tags:

CHARACTER INFO;



I got her to lock a lot of things away.
I'm constantly reminded of how pathetic I am.


CHARACTER

NAME: Sasuke Sagami
CANON: Animal Academy: Hakobune Hakusho
AGE: 16
DOB: January 6th
GENDER: Male
SPECIES: Human

PLAYER: Dani
CONTACT: [plurk.com profile] danidanidanica | DaniDaniDanica#5678
CHARACTER APPEARANCE

VISUAL:
HEIGHT: 5’4”
BUILD: Slender, probably underweight.
HAIR: Black
EYES: Black
FEATURES: None.
DRESS: Morimori uniform: a sailor shirt, black high-water pants, black socks, and school shoes.
ITEMS

✢ Concealed Knife
✢ Morimori Uniform
✢ Rope
✢ Kurou
✢ Gym Jacket
Med Pack
Happi Coat
Black Jacket
White Jacket outfit
Black outfit
✢ Segaki Rice (50/50 chance of bless instakill)
PERSONA

<td>Dark</td>
NAME: Former Headmistress
ARCANA: Hermit
VISUAL:
RESISTS: None
NULL: Physical
WEAK: None
STATS: Strength: 27
Magic: 27
Endurance: 27
Agility: 27
PERSONA SKILLS

SKILL 1: Eigaon
SKILL 2: Masukukaja (+Agility all)
SKILL 3: Megidolaon (Mega Almighty damage to all)
SKILL 4: Maeiga
SKILL 5: Insta-Heal (Recover from an ailment in 1 turn.)
SKILL 6: Samarecarm
SKILL 7: Garudyne
SKILL 8: Enduring Soul (Survive one fatal blow with HP completely recovered.)
PERMISSIONS

BACKTAGGING:
THREADHOPPING:
FOURTHWALLING:
ROMANCE:
MINDREADING:
MANIPULATION:
INJURY:
FIGHTING:
KILLING:
feel free to contact for details. Opt-out: x
not_that_sasuke: (Default)
2019-07-31 02:54 pm
Entry tags:

OPT-OUT;

Sasuke's backstory deals with an abusive and neglectful family which has resulted in suicidal ideation on Sasuke's part. If these topics are not ones you want to deal with in an RP setting, please use the below form to let me know!

All comments are screened.

not_that_sasuke: (Default)
2015-08-08 06:56 pm
Entry tags:

Memory 8

Summary: A deal for medicine.

Gained Through: Silent Frame 2

Date: Day 87

Ninja. )
not_that_sasuke: (Default)
2015-08-08 06:40 pm
Entry tags:

Memory 7

Summary: Sick day.

Gained Through: Bingo II

Date: Day 84

Comfort. )
not_that_sasuke: (Default)
2015-02-21 02:48 pm
Entry tags:

Memory 6 - LOCKED

[CURRENTLY LOCKED]

Summary: Punishment for running away.

Gained Through: Winning a popularity contest.

Date: Day 70

Dark )
not_that_sasuke: (Default)
2015-02-21 02:37 pm
Entry tags:

Memory 5

Summary: Yuusuke lies about their birthday; he insists it's August 13th, but Sasuke knows it's January 6th.

Gained Through: --

Date: Day --

Birthday )
not_that_sasuke: (Default)
2014-12-03 08:23 pm
Entry tags:

Vivarium; Memory 4

Summary: Preventing lovebird classmates from skipping class.

Gained Through: Sleepover shenanigans.

Date: Day 48

Outbound )
not_that_sasuke: (Default)
2014-10-30 03:06 pm
Entry tags:

Vivarium; Memory 3

Summary: Talking about club members, receiving a message from Yuusuke.

Gained Through: Spoopy Halloween memory.

Date: Day 38

Greeting )
not_that_sasuke: (Default)
2014-10-16 01:27 pm
Entry tags:

Vivarium; Memory 2

Summary: Cats.

Gained Through: Survived zombiebot apocalypse.

Date: Day 33

Partners. )
not_that_sasuke: (Default)
2014-10-16 01:17 pm
Entry tags:

Vivarium; Memory 1

Summary: Twin kendo matches.

Gained Through: Cooked five dishes

Date: Day 28

Equals. )